Intake open · 3-month track

UI & UX Design Internship

A real product brief, not a dribbble shot. You take it from research to wireframes to a clickable prototype and a design system a developer can actually build from.

3Months
HybridFormat
690+Enrolled
FreeTo apply
Booking flow. V3
Prototype tested9 sessions
Mark
Type
Grid
Handoff
Dev-ready specs
Mentor review
Weekly, 1-to-1
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
  • Figma
  • Wireframing
  • Prototyping
  • Design Systems
  • User Research
  • Handoff
12Weeks
25 hrsPer week
690+Interns trained
1Case study
The work

You design for developers, not for likes

Your file gets opened by a real Flutter and React team. If a state is missing, a spacing token is invented, or a component breaks at 360px, they will tell you in review.

  • 1You get a product brief and access to real users to interview
  • 2You wireframe, then build components with proper variants
  • 3Your mentor and a developer review the file together
  • 4You fix the gaps and ship a handoff-ready system

No design degree needed. Weeks 1 to 3 cover Figma, layout and type from zero.

design-system / tokens
Primary / 600#2F63D0
Primary / 400#4A87F5
Ink / 900#0B1220
Ink / 500#5A6782
Border / default#E4E9F3
Surface / page#F4F5F8
Skills

Eight things you will actually be able to do

01

User research

Interviews, task analysis and turning notes into real design decisions.

02

Information architecture

Sitemaps, user flows and navigation that matches how people think.

03

Wireframing

Low-fidelity structure before pixels, so layout arguments happen early and cheap.

04

Visual design

Colour, contrast, spacing scales and hierarchy that survives real content.

05

Typography

Type scales, line length and readability across phone, tablet and desktop.

06

Component systems

Variants, auto layout, tokens and a library that scales past one screen.

07

Prototyping

Clickable flows with real states, transitions and edge cases for user testing.

08

Developer handoff

Specs, redlines, naming and a file a developer can build without asking you.

Curriculum

The 12-week plan

Four phases. Each one ends in a deliverable that is reviewed and graded before the next opens.

Foundations

Figma, layout and the vocabulary you need in review.

  • Figma essentials: frames, auto layout, constraints
  • Layout grids, spacing scales, visual hierarchy
  • Type and colour fundamentals, contrast and accessibility
  • Reading a product brief and asking the right questions
Deliverable

A competitive teardown plus low-fidelity wireframes for the core flow of your assigned brief.

The capstone

Every intern ships one real product design

You are assigned a live brief from Ezitech’s delivery pipeline: an ERP module, a booking app, a POS screen set. You own it from research to handoff.

  • Researched with real users, not assumptions
  • A component library a developer builds from
  • Yours to publish as a portfolio case study
Start your application
Ezitech seminar session with students at a university auditorium
Ezitech stall at a university open house and job fair
Ezitech receiving a shield at a university project presentation
Ezitech team and interns group photo outside the institute
Ezitech speaker presenting at a talent award ceremony
Ezitech mentors reviewing intern project documents
Ezitech team discussing an intern project brief in the office
01 / 07
Duration12 weeks
Commitment25 hrs / week
FormatOnsite + remote
LocationRawalpindi, PK
LevelJunior / fresher
ReviewsWeekly, 1-to-1
The Ezitech model

What every Ezitech intern gets

Three things that make this different from a course you watch on a screen.

Live client briefs

You work on real Ezitech projects with real deadlines and real revision rounds, not recycled practice exercises.

A mentor, not a playlist

Weekly reviews with someone who does this work for a living, plus a team of interns around you to build with.

Portfolio and experience letter

You finish with shipped work you are allowed to show and a letter that says exactly what you delivered.

And you leave with
  • Verified certificate

    Issued by Ezitech Institute and verifiable by employers.

  • Experience letter

    On company letterhead, stating exactly what you delivered.

  • A published case study

    A full Figma file plus a written case study of your process.

  • Interview preparation

    CV rewrite, portfolio case study and a technical mock interview.

  • A route into the team

    Top performers are considered first for paid junior roles.

  • Confidence in review

    Twelve weeks of defending your own work to a senior practitioner.

Built for you if

  • You are a student or fresh graduate in design, CS, IT or a related field
  • You are a graphic designer moving into product design
  • You can take direct feedback on your work every week
  • You want a portfolio case study, not just pretty screens

Not a fit if

  • You want a certificate without doing the work
  • You cannot give 25 hours a week for 12 weeks
  • You are looking for a purely theoretical course
  • You want to skip review and work alone
FAQ

Questions people ask

Everything applicants email us about, answered before you apply.

Still not sure?

Talk to the admissions team before you commit twelve weeks.

Contact Ezitech
Do I need design experience or a design degree?
Neither. Weeks 1 to 3 teach Figma, layout, type and colour from zero. What matters more is that you can look at an interface and say why it is confusing. That instinct is what we build on.
How many hours a week does it take?
A minimum of 25 hours across 12 weeks, split between onsite sessions, mentor reviews and independent work. Interns who treat it as full-time finish with noticeably stronger portfolios.
Is it remote or onsite?
Hybrid. Onsite days run at the Ezitech office in Rawalpindi; the rest of the week is remote with scheduled check-ins. Candidates outside Rawalpindi and Islamabad can complete the track fully remotely if they attend the weekly review calls.
Do I need a paid Figma account?
No. The free Figma plan covers everything in this track, and you are added to the Ezitech team file for the capstone brief so you work alongside the delivery team.
Can final-year students apply?
Yes, and many do. The capstone is regularly used as a final-year project because it is built from a real brief with real requirements. Agree the scope with your mentor in week one if your university has a set submission format.
How do I apply?
Register on the Ezitech intern portal, choose the UI & UX track, and complete the three-step form with your education details and CV. Shortlisted candidates get a short screening call before the intake starts.
Applications open

Design something a developer will actually build

Three months, one shipped piece of real work, a mentor who reviews you every week. Registration takes five minutes.

Ezitech Institute · Rawalpindi, Pakistan · info@ezitech.org · +92 345 5555396