Logo Design Internship
A logo is not a drawing, it is a system that has to work at 16 pixels, in one colour, embroidered, and on a signboard. You will learn to design for all of it.
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
- Illustrator
- Grids
- Typography
- Vector
- Brand Marks
- Mockups
Clients do not buy a logo, they buy a system
One PNG is not a deliverable. Primary, secondary, monochrome, favicon, clear space, minimum sizes and file formats: that is what gets handed over, and that is what you will practise.
- 1You take a real brief and research the sector
- 2You sketch broadly before opening Illustrator
- 3Your mentor reviews construction, not just taste
- 4You deliver the full asset kit with usage rules
No prior Illustrator needed. Weeks 1 to 3 cover vector tools from zero.
Eight things you will actually be able to do
Vector construction
Pen tool, bezier control, boolean operations and clean, editable paths.
Grids and geometry
Optical alignment, proportion systems and why mathematically centred looks wrong.
Typography for marks
Letterform anatomy, kerning, custom lettering and choosing type that lasts.
Colour systems
Colour theory, contrast, print versus screen, and marks that work in one colour.
Research and strategy
Sector audit, positioning and defending a direction with reasons.
Logo systems
Primary, secondary, stacked, icon and responsive variants.
Presentation
Mockups, boards and presenting three directions without leading the client.
Delivery
File formats, colour modes, clear space rules and a usage sheet clients can follow.
The 12-week plan
Four phases. Each one ends in a deliverable that is reviewed and graded before the next opens.
Vector foundations
The tools and the eye.
- Illustrator interface, artboards and workflow
- Pen tool, beziers, boolean operations, pathfinder
- Shape construction, grids and optical correction
- Colour modes, swatches and export basics
Ten geometric marks reconstructed precisely from reference, judged on path quality.
Research and concepts
Ideas before execution.
- Reading a brief and auditing the sector
- Moodboards, positioning and design direction
- Sketching volume: quantity before quality
- Narrowing to three defensible concepts
A research board plus 50 sketches narrowed to three concepts with written rationale.
Refinement
Where a sketch becomes a mark.
- Vector refinement, grid construction, curve quality
- Custom lettering and wordmark pairing
- Colour exploration and one-colour testing
- Size testing from favicon to signage
One fully refined mark with wordmark lockups, tested at 14px and at large format.
System and delivery
Handing over something a client can use.
- Variants: stacked, horizontal, icon, reversed
- Clear space, minimum size and misuse rules
- Mockups and client presentation boards
- Portfolio case study, CV rewrite, mock interview
A complete brand asset kit with all variants, formats and a one-page usage guide.
Every intern delivers a real logo system
You are assigned an actual Ezitech client or internal brand brief, and you take it from research to a delivered asset kit that gets used.
- Researched, sketched and defended, not generated
- Tested at favicon size and at signage scale
- Delivered as a full kit with usage rules







What every Ezitech intern gets
Three things that make this different from a course you watch on a screen.
Live client briefs
You work on real Ezitech projects with real deadlines and real revision rounds, not recycled practice exercises.
A mentor, not a playlist
Weekly reviews with someone who does this work for a living, plus a team of interns around you to build with.
Portfolio and experience letter
You finish with shipped work you are allowed to show and a letter that says exactly what you delivered.
Verified certificate
Issued by Ezitech Institute and verifiable by employers.
Experience letter
On company letterhead, stating exactly what you delivered.
A delivered logo system
A complete mark with variants, files and usage rules.
Interview preparation
CV rewrite, portfolio case study and a technical mock interview.
A route into the team
Top performers are considered first for paid junior roles.
Confidence in review
Twelve weeks of defending your own work to a senior practitioner.
Built for you if
- You are a student or fresh graduate in design or a related field
- You can draw badly but think clearly. Ideas matter more than rendering
- You want client-ready work in your portfolio
- You can take direct critique on your work every week
Not a fit if
- You want a certificate without doing the work
- You cannot give 25 hours a week for 12 weeks
- You are looking for a purely theoretical course
- You want to skip review and work alone
Questions people ask
Everything applicants email us about, answered before you apply.
Do I need to be good at drawing?
How many hours a week does it take?
Is it remote or onsite?
Does AI make logo design pointless now?
Can final-year students apply?
How do I apply?
Not sure Logo Design is the one?
Every graphics designing internship runs three months, hybrid, with the same mentor model. Or take the six-month All-in-One flagship.
Brand Identity
A brand from strategy to a full guideline document.
View trackWeb Graphics
Every asset a website needs, at the file sizes the web wants.
View trackInfographics
Turning dense data into layouts people finish reading.
View trackSocial Design
Full creative sets for campaigns: static, carousel and motion.
View trackDesign a mark that works everywhere
Three months, one shipped piece of real work, a mentor who reviews you every week. Registration takes five minutes.
Ezitech Institute · Rawalpindi, Pakistan · info@ezitech.org · +92 345 5555396